“Tell me and I forget. Teach me and I remember. Involve me and I learn.” - Benjamin Franklin
Project Overview
As part of an Erasmus+ funded research team spanning five European countries, I contributed to a project aimed at mitigating social phobia in public speaking. The outcome was a system comprising a VR mobile application and a web platform.
The project included:
- Virtual Reality app for public speaking simulations.
- A web platform to manage scenarios and speeches.
Research Contribution
The findings were published in the Centeris International Conference under the title: "VR Training for Public Speaking", DOI: 10.1016/j.procs.2024.06.416.001. Co-authored with Luís Ferreira and José Cerqueira, this research highlights virtual reality's role in managing public speaking phobia.
This work was presented by me at the Centeris Conference, 2023, where I showcased the VR app's capabilities and its effectiveness in mitigating public speaking anxiety.
System Features
VR Mobile Application:
- Simulates public speaking scenarios and provides real-time feedback.
- Encourages participants to overcome anxiety and build confidence.
Web Platform:
- Allows users to create and practice speeches in customizable scenarios.
- Supports shared scenarios for administrators and private options for users.
Media Gallery







Virtual Reality App Overview
Technologies Used
Research Paper
The full research paper is available in PDF format below: